I am a huge fan of the Planet Fitness concept of fitness in a social setting. The brand, for the most part, is centered around doing things in groups. Not only is the idea of doing things in groups so appealing, it is a way to bring fitness to people who otherwise may not want to get involved in a fitness setting. The new Planet Fitness in Charlotte, North Carolina, is a great example of this.
This idea is especially intriguing in light of the recent news of Planet Fitness’s closure, including its move to a location in Arizona (a move that was made official on August 4th, in fact). While Planet Fitness wasn’t the only fitness brand to go out of business in the past few years, it was the strongest. The brand’s brand strength was in marketing, not just in fitness.
I think that Planet Fitness would do well in a competitive fitness setting, even if that were its own brand. I don’t believe it can compete with a larger, more established fitness brand. But I do think it would be a great fitness brand to launch in a location where large gyms are already present. The Planet Fitness brand name might be too intimidating for newcomers to the area, but it will still be a cool name to have in your portfolio.
The new game, Deathloop, is a great example of just how little you can do to make the game fun. So I thought I would share some of the main plot points of Deathloop, and tell you what I thought about the game in general.
The game begins with a bunch of people on the beach with their backs to the sun. But then the sun disappears and the players are stuck at a place where the sun is always shining. There are several ways to play Deathloop, and I can’t wait to see what you all do once you get it out of the box.
Deathloop is a time-looping game, played in real-time. The idea is that you move from level to level, killing enemies and collecting items, and you’ll never know what you’ve done for the day. But the game can also be played in a similar fashion where each level is played out in a series of “chooses”.
To be fair, I think this game is a little silly. A good game needs to have at least a bit of a story to carry it, but this just doesn’t deliver. And even if it does, the characters are too bland. It’s just like the first game in the series, but much more difficult.
Planet Fitness, the latest game from Arkane Studios and developer, Supermassive Games, is a lot like the earlier games, but much more difficult. This time around its not so much about killing enemies as it is about collecting items. You collect certain types of items in each level, which gives you a certain move and a certain bonus. For example you can collect a gun because you can use it for your attacks or you can collect a power up which allows you to heal yourself.
As a new player to Planet Fitness, I was initially concerned that I wouldn’t be able to complete the game because I did not have the required special move. However, after playing a few levels and seeing just how difficult it is, I’m beginning to worry that I have been playing for too long.
I did not finish the game because I was afraid of just making it to the end and then dying as I did not have the required special move. I will say that the game teaches you a lot about the game but at the same time, it is not as easy as initially seems. The game is actually quite difficult. In a way, I found the game to be much like Space Invaders.